Resident Evil remake planned for 2015 (Wired UK)

Resident Evil – Producer Announcement ESRBResident Evil

Get ready to fight your way through the zombie-infested Spencer
Mansion again — Capcom has announced plans to remaster the
original Resident Evil, with a high-definition version of
the genre-defining survival horror game due for download-only
release early in 2015.

In a video posted to YouTube,
producers Tatsuya Kitabayashi and Yoshiaki Hirabayashi revealed the
updated game will be coming to PS4, PS3, Xbox One, Xbox 360, and
PC. Screens from the game shown in the video were taken from the
current gen console versions, so were only in 720p, but seem
appropriately sinister. You can practically smell the decaying
flesh of the series’ bio-horror monsters.

Players will be able to choose between playing the game in its
original 4:3 aspect ratio or an updated 16:9 widescreen format,
which seems to crop in and follow the player’s movements. The game
will also include 5.1 surround sound, along with a choice of
original (turn to face objective, press up to walk forwards) or
modern (push thumbstick in direction of movement) controls


RE-made
RE-made

Wouldn’t
want to meet him down a dark alley. Oh, never mind.

©
Capcom


The first Resident Evil, known as Biohazard in
Japan, was released in 1996, directed by Shinji
Mikami
. While Mikami has long since left Capcom (and is
currently working on The Evil Within,) both producers on the remake have long
histories with the franchise. Kitabayashi worked on the
oft-overlooked Resident
Evil Zero
and Hirabayashi on the 2002 GameCube remake of the first game.

It’s that enhanced port that serves as the basis of the new
remastered version. That makes a lot of sense, given it’s seen by
fans and critics alike as the definitive edition of the game,
refining the PlayStation version with sharper controls and vastly
improved dialogue. Despite still being pre-rendered backgrounds,
the visuals were mind-blowing for the time, with real-time shadows
and particle effects making the confines of the Spencer Mansion and
the macabre labs underneath even more terrifying. Hirabayashi says
the development team are “ensuring no unnecessary changes will be
made” to the new version and that “the tempo and flow of the
original game are an inherent part of its scary atmosphere, so we
have made the decision not to disrupt this tempo”.

However, while the newest remake will keep the game accessible,
Resident Evil has been on the shelves in one form or
another for nearly 20 years. While it’s undoubtedly a classic of
survival horror gaming, the HD version will need something more
than improved graphics to intimidate an audience that knows where
every scare and jump awaits.

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5 August 2014 | 5:39 pm – Source: wired.co.uk

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