Tate creates interactive Minecraft maps inspired by artworks (Wired UK)


View of Tate Worlds:
Soul of the Soulless City map in Minecraft.
View of Tate Worlds:
Soul of the Soulless City map in Minecraft.
Tate


Tate and Minecraft have teamed to create virtual worlds that are
inspired by artworks from the Tate Collection. Leading Minecraft
map makers have been brought on board to craft the virtual
environments that Minecraft players can explore.

Each of the Tate World maps, will be a unique environment that
will contain activities and challenges relating to the theme of the
artwork, or will explore how the work was created.

There will be a series of different maps released over the
coming, with the first set to be released online on Monday 24
November. Both of the maps focus on the theme of cities, with one
inspired by André Derain’s 1906 painting of London, The Pool of
London, and the other based on Christopher Nevinson’s 1920 painting
of New York, Soul of the Soulless City.


André Derain, The Pool of
London, 1906
André Derain, The Pool of
London, 1906
Estate of André Derain



View of Tate
Worlds: The Pool of London map in Minecraft

Tate


The former will allow players to explore London along the Thames
as Derain did at the beginning of the twentieth century and visit
various historical sites as they search for pigments used by Derain
in his paintings.


Christopher Wynne Nevinson,
Soul of the Soulless City, 1920
Christopher Wynne Nevinson,
Soul of the Soulless City, 1920


In the latter, players will be able to explore 1920’s New York
as represented in Nevison’s painting, entering the world on a train
that will transport them past major landmarks. They will then
fast-forwarded into the future and watch skyscrapers spring up
around them. According to Tate: “The sights and sounds of the
‘roaring twenties’ will accompany the journey as the players build
a skyscraper, join construction workers for a dangerous sky-high
lunch, and race to catch a movie.” It all sounds like enormous
fun.

Six more Tate Worlds maps will follow over the course of the
year and will be designed according to three themes: play;
destruction and fantasy. The artworks that they will explore have
also already been chosen as John Singer Sargent’s, Carnation, Lily,
Lily, Rose, 1885-6; Peter Blake’s, The Toy Shop, 1962; John
Martin’s, The Destruction of Pompeii and Herculaneum, 1822 and
Cornelia Parker’s, Cold Dark Matter: An Exploded View, 1991.

“Minecraft is a wonderful game which embraces imagination and
creativity. It has captivated millions of children and young people
across the world. In playfully reimagining art in Tate Worlds for
Minecraft we hope to introduce a new generation to inspirational
works from Tate’s collection,” said Tate creative director Jane
Burton.

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20 November 2014 | 5:32 pm – Source: wired.co.uk

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