the most fun game at E3 (Wired UK)

Wii U – Splatoon E3 2014 Announcement TrailerNintendo

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Nintendo’s new arena shooter may just be the most fun game at
this year’s E3. Sure, Call of Duty is more technically
impressive, and the likes of Ori and the Blind
Forest
are more artistic, but for pure, uncompromising fun?
Well, Splatoon is going to be hard to beat. 

Split into two teams of four, up to eight players control
strangely adorable squid-human hybrids and battle it out to
dominate the playable map space. Forget capture the flag or base
assault though, as this is a clear case of marking your territory.
Played third-person, each player fires streams of coloured ink,
with a constant stream fired with a squeeze of the Wii U GamePad’s
ZR trigger. Aiming is governed by the GamePad’s internal
accelerometer, and teams claim ground by soaking the floors and
walls in their team colour. In short: you point, you shoot, you
conquer — and if you’re not conquering fast enough,
Splatoon‘s approach to grenades is basically a huge glob
of ink that covers a huge area.

At any point, you can hold onto the left trigger to shift into
your squid form, diving under your team’s ink splats. This has a
few benefits — you reveal your ink reservoir for shooting with,
you remain invisible to the rival team until you emerge, and you
move much faster. The controls are remarkably intuitive, and within
minutes you’ll be switching back and forth between forms, applying
strategic strikes by jumping out of ink at just the right time, and
propelling yourself around the arena like a pro. 

Splatoon is surprisingly tactical, in fact. Where you
spray, your ink can affect the areas you can get to and how you get
there. Splash a ramp with your colour before speeding through it in
squid form and you can propel yourself into a mighty leap. Or
spread ink through a chainlink fence and you’ll be able to dive
under it, accessing restricted areas. 

Look down at the GamePad’s screen and you’ll get an instant view
of the ebb and flow of “battle” in real time, with a top-down view
of ink-soaked walls changing as the teams fight back and forth. As
you make your way towards the rival base, you’ll find yourself
slowed by the opposing team’s ink, forcing you to constantly shift
the terrain to your advantage. 

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It’s all terrific… well, fun. Splatoon is bright and
cheery, and even though you can shoot rival team members, or “die”
from their ink shots, it’s never more than an annoyance — you’ll
respawn and be straight into the ink-spraying anarchy. If the wider
game expands on the excellent map we played, Nintendo could well
have their best new party game since Smash Bros on its
hands.

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12 June 2014 | 10:07 am – Source: wired.co.uk
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